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The original text-based adventure game, Adventure by Will Crowther.

Imagination is a key element in any kind of video game, movie, novel and indeed, any creative art. With advancing technology our creative arts have found support in many new tools, making it easier for an audience to experience our visions that much more easily, but even in this age of technology, the imagination is still a vital part of experiencing this art.

When I was a kid, video-games were in their infancy, yet they still attracted my interest and kept it there as long as the photo-realistic, fast moving and beautifully crafted games of today. Games then were spasmodic blocks of monotone colour, or not even that, just plain text, but they didn’t suffer from their graphical limitations, but very possibly gained something from them. That’s not to say there weren’t bad games and that my imagination would fill in the blanks or overlook pallid art or design – far from it: imagination has to be engaged or captured, before it can be exploited, and not every game has that level of craft.

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